public interface

Multiplayer

com.google.android.gms.games.multiplayer.Multiplayer

Class Overview

Common constants/methods for multiplayer functionality.

Summary

Constants
String EXTRA_EXCLUSIVE_BIT_MASK Used to bundle the exclusive bit mask of the player for auto-match criteria.
String EXTRA_INVITATION Used to return an Invitation.
String EXTRA_MAX_AUTOMATCH_PLAYERS Used to return the maximum number of players that should be added to a room by auto-matching.
String EXTRA_MIN_AUTOMATCH_PLAYERS Used to return the minimum number of players that should be added to a room by auto-matching.
String EXTRA_ROOM Used to return a Room.
String EXTRA_TURN_BASED_MATCH Used to return a TurnBasedMatch.
int MAX_RELIABLE_MESSAGE_LEN This gives the maximum message size supported via the sendReliableMessage(GoogleApiClient, RealTimeMultiplayer.ReliableMessageSentCallback, byte[], String, String) methods (excluding protocol headers).
int MAX_UNRELIABLE_MESSAGE_LEN This gives the maximum (unfragmented) message size supported via the sendUnreliableMessage(GoogleApiClient, byte[], String, String) methods (excluding protocol headers).
int SORT_ORDER_MOST_RECENT_FIRST Sort multiplayer activities by their last-modified timestamp with most recent first.
int SORT_ORDER_SOCIAL_AGGREGATION Sort multiplayer activities such that activities from players in the user's circles are returned first.

Constants

public static final String EXTRA_EXCLUSIVE_BIT_MASK

Used to bundle the exclusive bit mask of the player for auto-match criteria.

Constant Value: "exclusive_bit_mask"

public static final String EXTRA_INVITATION

Used to return an Invitation. Retrieve with getParcelableExtra(String) or getParcelable(String).

Constant Value: "invitation"

public static final String EXTRA_MAX_AUTOMATCH_PLAYERS

Used to return the maximum number of players that should be added to a room by auto-matching. Retrieve with getIntExtra(String, int).

Constant Value: "max_automatch_players"

public static final String EXTRA_MIN_AUTOMATCH_PLAYERS

Used to return the minimum number of players that should be added to a room by auto-matching. Retrieve with getIntExtra(String, int).

Constant Value: "min_automatch_players"

public static final String EXTRA_ROOM

Used to return a Room. Retrieve with getParcelableExtra(String).

Constant Value: "room"

public static final String EXTRA_TURN_BASED_MATCH

Constant Value: "turn_based_match"

public static final int MAX_RELIABLE_MESSAGE_LEN

This gives the maximum message size supported via the sendReliableMessage(GoogleApiClient, RealTimeMultiplayer.ReliableMessageSentCallback, byte[], String, String) methods (excluding protocol headers).

Constant Value: 1400 (0x00000578)

public static final int MAX_UNRELIABLE_MESSAGE_LEN

This gives the maximum (unfragmented) message size supported via the sendUnreliableMessage(GoogleApiClient, byte[], String, String) methods (excluding protocol headers).

Constant Value: 1168 (0x00000490)

public static final int SORT_ORDER_MOST_RECENT_FIRST

Sort multiplayer activities by their last-modified timestamp with most recent first.

Constant Value: 0 (0x00000000)

public static final int SORT_ORDER_SOCIAL_AGGREGATION

Sort multiplayer activities such that activities from players in the user's circles are returned first.

Constant Value: 1 (0x00000001)