com.google.android.gms.games.multiplayer.Participant |
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Data interface for multiplayer participants.
Constants | |||||||||||
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int | STATUS_DECLINED | Constant indicating that this participant has declined the invitation. | |||||||||
int | STATUS_FINISHED | Constant indicating that this participant is finished with this match. | |||||||||
int | STATUS_INVITED | Constant indicating that this participant has been sent an invitation. | |||||||||
int | STATUS_JOINED | Constant indicating that this participant has accepted the invitation and is joined. | |||||||||
int | STATUS_LEFT | Constant indicating that this participant joined a multiplayer game and subsequently left. | |||||||||
int | STATUS_NOT_INVITED_YET | Constant indicating that this participant has not yet been sent an invitation. | |||||||||
int | STATUS_UNRESPONSIVE | Constant indicating that this participant did not respond to the match in the alloted time. |
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Inherited Constants | |||||||||||||||||
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Public Methods | |||||||||||
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Return the name to display for this participant.
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Loads the display name for this participant into the provided
CharArrayBuffer .
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Returns the URI of the hi-res image to display for this participant.
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Returns the URI of the icon-sized image to display for this participant.
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Returns the ID of this participant.
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Returns the
Player that this participant represents.
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Returns the
ParticipantResult associated with this participant, if any.
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Retrieve the status of this participant.
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Retrieves the connected status of the participant.
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Constant indicating that this participant has declined the invitation.
Constant indicating that this participant is finished with this match. Only applies to turn-based match participants.
Constant indicating that this participant has been sent an invitation.
Constant indicating that this participant has accepted the invitation and is joined.
Constant indicating that this participant joined a multiplayer game and subsequently left.
Constant indicating that this participant has not yet been sent an invitation. Only applies to turn-based match participants.
Constant indicating that this participant did not respond to the match in the alloted time. Only applies to turn-based match participants.
Return the name to display for this participant. If the identity of the player is unknown, this will be a generic handle to describe the player.
Loads the display name for this participant into the provided CharArrayBuffer
.
dataOut | The buffer to load the data into. |
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Returns the URI of the hi-res image to display for this participant. If the identity of the player is unknown, this will be null. It may also be null if the player simply has no image.
To retrieve the Image from the Uri
, use ImageManager
.
Returns the URI of the icon-sized image to display for this participant. If the identity of the player is unknown, this will be the automatch avatar icon image for the player. It may also be null if the player simply has no image.
To retrieve the Image from the Uri
, use ImageManager
.
Returns the ID of this participant. Note that this is only valid for use in the current multiplayer room or match: a participant will not have the same ID across multiple rooms or matches.
Returns the ParticipantResult
associated with this participant, if any.
Only applies to turn-based match participants.
ParticipantResult
for this participant, or null if not applicable.
Retrieve the status of this participant.
Possible status values for room participants are
STATUS_INVITED
, STATUS_JOINED
, STATUS_DECLINED
, and
STATUS_LEFT
.
Possible status values for turn-based match participants are all of
the above, STATUS_NOT_INVITED_YET
, STATUS_FINISHED
, and
STATUS_UNRESPONSIVE
.
Retrieves the connected status of the participant. If true indicates that participant is in the connected set of the room. Only applies to room participants.