RealTimeMessageReceivedListener | Listener for message received callback, which is called when the client receives a message from a peer. |
RealTimeMultiplayer | Entry point for real-time multiplayer functionality. |
RealTimeMultiplayer.ReliableMessageSentCallback | The listener for callback that is called when a reliable message is sent successfully. |
RealTimeSocket |
This interface is deprecated.
Deprecated in favor of sendUnreliableMessage(GoogleApiClient, byte[], String, String)
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Room | Data interface for room functionality. |
RoomStatusUpdateListener | Listener invoked when the status of a room, status of its participants or connection status of the participants has changed. |
RoomUpdateListener | The listener invoked when the state of the room has changed. |
RealTimeMessage | Message received from participants in a real-time room, which is passed to the client. |
RoomConfig | Configuration for a new room. |
RoomConfig.Builder |
Builder class for RoomConfig .
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RoomEntity | Data object representing the data for a room. |