com.google.android.gms.games.multiplayer.turnbased.TurnBasedMultiplayer.LoadMatchResult |
Result delivered when a turn-based match has been loaded. Possible status codes include:
STATUS_OK
if data was successfully loaded and is up-to-date.
STATUS_NETWORK_ERROR_NO_DATA
if the device was unable to
retrieve any data from the network and has no data cached locally.STATUS_NETWORK_ERROR_STALE_DATA
if the device was unable to
retrieve the latest data from the network, but has some data cached locally.STATUS_MATCH_NOT_FOUND
if the requested match does not exist on
the server.STATUS_CLIENT_RECONNECT_REQUIRED
if the client needs to
reconnect to the service to access this data.STATUS_INTERNAL_ERROR
if an unexpected error occurred in the
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TurnBasedMatch
object. Note that this may be null,
depending on the status code returned.