OnTurnBasedMatchUpdateReceivedListener | Listener invoked when an update to a turn-based match is received. |
TurnBasedMatch | Data interface for turn-based specific match functionality. |
TurnBasedMultiplayer | Entry point for turn-based multiplayer functionality. |
TurnBasedMultiplayer.CancelMatchResult | Result delivered when the match has been canceled. |
TurnBasedMultiplayer.InitiateMatchResult | Result delivered when match has been initiated. |
TurnBasedMultiplayer.LeaveMatchResult | Result delivered when the player has left the match. |
TurnBasedMultiplayer.LoadMatchesResult | Result delivered when matches have been loaded. |
TurnBasedMultiplayer.LoadMatchResult | Result delivered when a turn-based match has been loaded. |
TurnBasedMultiplayer.UpdateMatchResult | Result delivered when match has been updated. |
LoadMatchesResponse |
Response object containing the data requested in a
loadMatchesByStatus(GoogleApiClient, int, int[]) call.
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TurnBasedMatchBuffer |
DataBuffer implementation containing TurnBasedMatch details.
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TurnBasedMatchConfig | Configuration for creating a new turn-based match. |
TurnBasedMatchConfig.Builder |
Builder class for TurnBasedMatchConfig .
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TurnBasedMatchEntity | Data object representing the data for a turn-based match. |