public final class

SnapshotMetadataEntity

extends Object
implements Parcelable SnapshotMetadata
java.lang.Object
   ↳ com.google.android.gms.games.snapshot.SnapshotMetadataEntity

Class Overview

Data object representing the metadata for a saved game. This is immutable, and therefore safe to cache or store. Note, however, that the data it represents may grow stale.

This class exists solely to support parceling these objects and should not be used directly.

Summary

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Inherited Constants
From interface android.os.Parcelable
From interface com.google.android.gms.games.snapshot.SnapshotMetadata
Fields
public static final SnapshotMetadataEntityCreator CREATOR
Public Methods
int describeContents()
boolean equals(Object obj)
SnapshotMetadata freeze()
Freeze a volatile representation into an immutable representation.
float getCoverImageAspectRatio()
Retrieves the aspect ratio of the cover image for this snapshot, if any.
Uri getCoverImageUri()
Retrieves an image URI that can be used to load the snapshot's cover image.
String getDescription()
Retrieves the description of this snapshot.
void getDescription(CharArrayBuffer dataOut)
Loads the snapshot description into the given CharArrayBuffer.
Game getGame()
Retrieves the game associated with this snapshot.
long getLastModifiedTimestamp()
Retrieves the last time this snapshot was modified, in millis since epoch.
Player getOwner()
Retrieves the player that owns this snapshot.
long getPlayedTime()
Retrieves the played time of this snapshot in milliseconds.
String getSnapshotId()
String getUniqueName()
Retrieves the unique identifier of this snapshot.
boolean hasChangePending()
Indicates whether or not this snapshot has any changes pending that have not been uploaded to the server.
int hashCode()
boolean isDataValid()
Check to see if this object is valid for use.
String toString()
void writeToParcel(Parcel out, int flags)
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Inherited Methods
From class java.lang.Object
From interface android.os.Parcelable
From interface com.google.android.gms.common.data.Freezable
From interface com.google.android.gms.games.snapshot.SnapshotMetadata

Fields

public static final SnapshotMetadataEntityCreator CREATOR

Public Methods

public int describeContents ()

public boolean equals (Object obj)

public SnapshotMetadata freeze ()

Freeze a volatile representation into an immutable representation. Objects returned from this call are safe to cache.

Note that the output of freeze may not be identical to the parent object, but should be equal. In other words:

 
 Freezable f1 = new Freezable();
 Freezable f2 = f1.freeze();
 f1 == f2 may not be true.
 f1.equals(f2) will be true.
 
 

Returns
  • A concrete implementation of the data object.

public float getCoverImageAspectRatio ()

Retrieves the aspect ratio of the cover image for this snapshot, if any. This is the ratio of width to height, so a value > 1.0f indicates a landscape image while a value < 1.0f indicates a portrait image. If the snapshot has no cover image, this will return 0.0f.

Returns
  • The aspect ratio of the cover image, or 0.0f if no image is present.

public Uri getCoverImageUri ()

Retrieves an image URI that can be used to load the snapshot's cover image. Returns null if the snapshot has no cover image.

To retrieve the Image from the Uri, use ImageManager.

Returns
  • A URI that can be used to load this snapshot's cover image, if one is present.

public String getDescription ()

Retrieves the description of this snapshot.

Returns
  • The description of this snapshot.

public void getDescription (CharArrayBuffer dataOut)

Loads the snapshot description into the given CharArrayBuffer.

Parameters
dataOut The buffer to load the data into.

public Game getGame ()

Retrieves the game associated with this snapshot.

Returns
  • The associated game.

public long getLastModifiedTimestamp ()

Retrieves the last time this snapshot was modified, in millis since epoch.

Returns
  • The last modification time of this snapshot.

public Player getOwner ()

Retrieves the player that owns this snapshot.

Returns
  • The owning player.

public long getPlayedTime ()

Retrieves the played time of this snapshot in milliseconds. This value is specified during the update operation. If not known, returns PLAYED_TIME_UNKNOWN

Returns

public String getSnapshotId ()

public String getUniqueName ()

Retrieves the unique identifier of this snapshot. This value can be passed to open(GoogleApiClient, SnapshotMetadata) to open the snapshot for modification.

This name should be unique within the scope of the application.

Returns
  • Unique identifier of this snapshot.

public boolean hasChangePending ()

Indicates whether or not this snapshot has any changes pending that have not been uploaded to the server. Once all changes have been flushed to the server, this will return false.

Returns
  • Whether or not this snapshot has any outstanding changes.

public int hashCode ()

public boolean isDataValid ()

Check to see if this object is valid for use. If the object is still volatile, this method will indicate whether or not the object can be safely used. The output of a call to freeze() will always be valid.

Returns
  • whether or not the object is valid for use.

public String toString ()

public void writeToParcel (Parcel out, int flags)