public interface InputMethod
Subclasses of InputMethod can be loaded by the input method framework; they
can then be selected either through the API
(InputContext.selectInputMethod
)
or the user interface (the input method selection menu).
Modifier and Type | Method and Description |
---|---|
void |
activate()
Activates the input method for immediate input processing.
|
void |
deactivate(boolean isTemporary)
Deactivates the input method.
|
void |
dispatchEvent(AWTEvent event)
Dispatches the event to the input method.
|
void |
dispose()
Releases the resources used by this input method.
|
void |
endComposition()
Ends any input composition that may currently be going on in this
context.
|
Object |
getControlObject()
Returns a control object from this input method, or null.
|
Locale |
getLocale()
Returns the current input locale.
|
void |
hideWindows()
Closes or hides all windows opened by this input method instance or
its class.
|
boolean |
isCompositionEnabled()
Determines whether this input method is enabled.
|
void |
notifyClientWindowChange(Rectangle bounds)
Notifies this input method of changes in the client window
location or state.
|
void |
reconvert()
Starts the reconversion operation.
|
void |
removeNotify()
Notifies the input method that a client component has been
removed from its containment hierarchy, or that input method
support has been disabled for the component.
|
void |
setCharacterSubsets(Character.Subset[] subsets)
Sets the subsets of the Unicode character set that this input method
is allowed to input.
|
void |
setCompositionEnabled(boolean enable)
Enables or disables this input method for composition,
depending on the value of the parameter
enable . |
void |
setInputMethodContext(InputMethodContext context)
Sets the input method context, which is used to dispatch input method
events to the client component and to request information from
the client component.
|
boolean |
setLocale(Locale locale)
Attempts to set the input locale.
|
void setInputMethodContext(InputMethodContext context)
This method is called once immediately after instantiating this input method.
context
- the input method context for this input methodNullPointerException
- if context
is nullboolean setLocale(Locale locale)
This method is called
InputContext.selectInputMethod
,
getLocale
method
returns a non-null value.
locale
- locale to inputNullPointerException
- if locale
is nullLocale getLocale()
This method is called
InputContext.getLocale
and
void setCharacterSubsets(Character.Subset[] subsets)
This method is called
InputContext.setCharacterSubsets
.
subsets
- the subsets of the Unicode character set from which
characters may be inputvoid setCompositionEnabled(boolean enable)
enable
.
An input method that is enabled for composition interprets incoming events for both composition and control purposes, while a disabled input method does not interpret events for composition. Note however that events are passed on to the input method regardless whether it is enabled or not, and that an input method that is disabled for composition may still interpret events for control purposes, including to enable or disable itself for composition.
For input methods provided by host operating systems, it is not always possible to
determine whether this operation is supported. For example, an input method may enable
composition only for some locales, and do nothing for other locales. For such input
methods, it is possible that this method does not throw
UnsupportedOperationException
,
but also does not affect whether composition is enabled.
This method is called
InputContext.setCompositionEnabled
,
InputContext.selectInputMethod
,
if the previously selected input method's
isCompositionEnabled
method returns without throwing an exception.
enable
- whether to enable the input method for compositionUnsupportedOperationException
- if this input method does not
support the enabling/disabling operationisCompositionEnabled()
boolean isCompositionEnabled()
This method is called
InputContext.isCompositionEnabled
and
InputContext.selectInputMethod
.
true
if this input method is enabled for
composition; false
otherwise.UnsupportedOperationException
- if this input method does not
support checking whether it is enabled for compositionsetCompositionEnabled(boolean)
void reconvert()
InputMethodRequests.getSelectedText
method. It can use other InputMethodRequests
methods to request additional information required for the
reconversion operation. The composed and committed text
produced by the operation is sent to the client component as a
sequence of InputMethodEvent
s. If the given text
cannot be reconverted, the same text should be sent to the
client component as committed text.
This method is called by
InputContext.reconvert
.
UnsupportedOperationException
- if the input method does not
support the reconversion operation.void dispatchEvent(AWTEvent event)
consume
method; this
causes the event to not get dispatched to the component's event
processing methods or event listeners.
Events are dispatched if they are instances of InputEvent or its subclasses. This includes instances of the AWT classes KeyEvent and MouseEvent.
This method is called by InputContext.dispatchEvent
.
event
- the event being dispatched to the input methodNullPointerException
- if event
is nullvoid notifyClientWindowChange(Rectangle bounds)
InputMethodContext.enableClientWindowNotification
). Calls
to this method are temporarily suspended if the input context's
removeNotify
method is called, and resume when the input method is activated
for a new client component. It is called in the following
situations:
enableClientWindowNotification(inputMethod,
true)
if the current client component exists,enableClientWindowNotification(inputMethod,
true)
if during the call no current client component was
available,bounds
- client window's bounds
on the screen; or null if
the client window is iconified or invisiblevoid activate()
If an input method provides its own windows, it should make sure at this point that all necessary windows are open and visible.
This method is called
InputContext.dispatchEvent
when a client component receives a FOCUS_GAINED event,
InputContext.selectInputMethod
.
void deactivate(boolean isTemporary)
FocusEvent.isTemporary
.
If an input method provides its own windows, only windows that relate
to the current composition (such as a lookup choice window) should be
closed at this point.
It is possible that the input method will be immediately activated again
for a different client component, and closing and reopening more
persistent windows (such as a control panel) would create unnecessary
screen flicker.
Before an instance of a different input method class is activated,
hideWindows()
is called on the current input method.
This method is called
InputContext.dispatchEvent
when a client component receives a FOCUS_LOST event,
InputContext.selectInputMethod
,
removeNotify
if the current client component is
removed.
isTemporary
- whether the focus change is temporaryvoid hideWindows()
void removeNotify()
This method is called by InputContext.removeNotify
.
The method is only called when the input method is inactive.
void endComposition()
A text editing component may call this in a variety of situations, for example, when the user moves the insertion point within the text (but outside the composed text), or when the component's text is saved to a file or copied to the clipboard.
This method is called
InputContext.endComposition
,
InputContext.dispatchEvent
when switching to a different client component
InputContext.selectInputMethod
.
void dispose()
This method is called by InputContext.dispose
.
The method is only called when the input method is inactive. No method of this interface is called on this instance after dispose.
Object getControlObject()
This method is called by
InputContext.getInputMethodControlObject
.
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