Provides classes to create, recognize, load and save gestures.
  
  
  
    Interfaces
    
  
  
    Classes
    
    
  
  
    
      
        | Gesture | 
        
          A gesture is a hand-drawn shape on a touch screen. 
          
    
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        | GestureLibraries | 
        
           
          
    
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        | GestureLibrary | 
        
           
          
    
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        | GestureOverlayView | 
        
          A transparent overlay for gesture input that can be placed on top of other
 widgets or contain other widgets. 
          
    
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        | GesturePoint | 
        
          A timed point of a gesture stroke. 
          
    
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        | GestureStore | 
        
          GestureLibrary maintains gesture examples and makes predictions on a new
 gesture
 
          
    
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        | GestureStroke | 
        
          A gesture stroke started on a touch down and ended on a touch up. 
          
    
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        | GestureUtils | 
        
          Utility functions for gesture processing & analysis, including methods for:
  
 - feature extraction (e.g., samplers and those for calculating bounding
 boxes and gesture path lengths);
 
 - geometric transformation (e.g., translation, rotation and scaling);
 
 - gesture similarity comparison (e.g., calculating Euclidean or Cosine
 distances between two gestures). 
          
    
        
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        | OrientedBoundingBox | 
        
          An oriented bounding box
 
          
    
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        | Prediction | 
        
           
          
    
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