| AvoidXfermode |
AvoidXfermode xfermode will draw the src everywhere except on top of the
opColor or, depending on the Mode, draw only on top of the opColor.
|
| Bitmap |
|
| BitmapFactory |
Creates Bitmap objects from various sources, including files, streams,
and byte-arrays.
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| BitmapFactory.Options |
|
| BitmapRegionDecoder |
BitmapRegionDecoder can be used to decode a rectangle region from an image.
|
| BitmapShader |
Shader used to draw a bitmap as a texture.
|
| BlurMaskFilter |
This takes a mask, and blurs its edge by the specified radius.
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| Camera |
A camera instance can be used to compute 3D transformations and
generate a matrix that can be applied, for instance, on a
Canvas.
|
| Canvas |
The Canvas class holds the "draw" calls.
|
| Color |
The Color class defines methods for creating and converting color ints.
|
| ColorFilter |
A color filter can be used with a Paint to modify the color of
each pixel drawn with that paint.
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| ColorMatrix |
4x5 matrix for transforming the color and alpha components of a Bitmap.
|
| ColorMatrixColorFilter |
A color filter that transforms colors through a 4x5 color matrix.
|
| ComposePathEffect |
|
| ComposeShader |
A subclass of shader that returns the composition of two other shaders, combined by
an Xfermode subclass.
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| CornerPathEffect |
|
| DashPathEffect |
|
| DiscretePathEffect |
|
| DrawFilter |
A DrawFilter subclass can be installed in a Canvas.
|
| EmbossMaskFilter |
|
| ImageFormat |
|
| Interpolator |
|
| LayerRasterizer |
|
| LightingColorFilter |
A color filter that can be used to simulate simple lighting effects.
|
| LinearGradient |
|
| MaskFilter |
MaskFilter is the base class for object that perform transformations on
an alpha-channel mask before drawing it.
|
| Matrix |
The Matrix class holds a 3x3 matrix for transforming coordinates.
|
| Movie |
|
| NinePatch |
The NinePatch class permits drawing a bitmap in nine or more sections.
|
| Outline |
Defines a simple shape, used for bounding graphical regions.
|
| Paint |
The Paint class holds the style and color information about how to draw
geometries, text and bitmaps.
|
| Paint.FontMetrics |
Class that describes the various metrics for a font at a given text size.
|
| Paint.FontMetricsInt |
Convenience method for callers that want to have FontMetrics values as
integers.
|
| PaintFlagsDrawFilter |
|
| Path |
The Path class encapsulates compound (multiple contour) geometric paths
consisting of straight line segments, quadratic curves, and cubic curves.
|
| PathDashPathEffect |
|
| PathEffect |
PathEffect is the base class for objects in the Paint that affect
the geometry of a drawing primitive before it is transformed by the
canvas' matrix and drawn.
|
| PathMeasure |
|
| Picture |
A Picture records drawing calls (via the canvas returned by beginRecording)
and can then play them back into Canvas (via draw(Canvas) or
drawPicture(Picture)).For most content (e.g.
|
| PixelFormat |
|
| PixelXorXfermode |
PixelXorXfermode implements a simple pixel xor (op ^ src ^ dst).
|
| Point |
Point holds two integer coordinates
|
| PointF |
PointF holds two float coordinates
|
| PorterDuff |
|
| PorterDuffColorFilter |
A color filter that can be used to tint the source pixels using a single
color and a specific Porter-Duff composite mode.
|
| PorterDuffXfermode |
|
| RadialGradient |
|
| Rasterizer |
|
| Rect |
Rect holds four integer coordinates for a rectangle.
|
| RectF |
RectF holds four float coordinates for a rectangle.
|
| Region |
|
| RegionIterator |
|
| Shader |
Shader is the based class for objects that return horizontal spans of colors
during drawing.
|
| SumPathEffect |
|
| SurfaceTexture |
Captures frames from an image stream as an OpenGL ES texture.
|
| SweepGradient |
|
| Typeface |
The Typeface class specifies the typeface and intrinsic style of a font.
|
| Xfermode |
Xfermode is the base class for objects that are called to implement custom
"transfer-modes" in the drawing pipeline.
|
| YuvImage |
YuvImage contains YUV data and provides a method that compresses a region of
the YUV data to a Jpeg.
|